PrioritizedReplay< EnvironmentType >::Transition Struct Reference

Public Attributes

ActionType action
 
bool isEnd
 
StateType nextState
 
double reward
 
StateType state
 

Detailed Description


template
<
typename
EnvironmentType
>

struct mlpack::rl::PrioritizedReplay< EnvironmentType >::Transition

Definition at line 48 of file prioritized_replay.hpp.

Member Data Documentation

◆ action

◆ isEnd

bool isEnd

Definition at line 54 of file prioritized_replay.hpp.

Referenced by PrioritizedReplay< EnvironmentType >::Store().

◆ nextState

StateType nextState

Definition at line 53 of file prioritized_replay.hpp.

Referenced by PrioritizedReplay< EnvironmentType >::Store().

◆ reward

double reward

Definition at line 52 of file prioritized_replay.hpp.

Referenced by PrioritizedReplay< EnvironmentType >::Store().

◆ state

StateType state

Definition at line 50 of file prioritized_replay.hpp.

Referenced by PrioritizedReplay< EnvironmentType >::Store().


The documentation for this struct was generated from the following file:
  • /home/ryan/src/mlpack.org/_src/mlpack-git/src/mlpack/methods/reinforcement_learning/replay/prioritized_replay.hpp